Balance ME is a simple physics game where the goal is keep "It" or "Its" from incinerating themselves by strategically (okay mindlessly) dropping boxes to keep them balanced on a seesaw. The longer you keep them alive, the higher your score increases.



How To Play - Left Click to drop boxes - When the meter on the left fills up a new character will spawn. - Keep at least one character alive - The more characters you have a live at a time, the faster your score will increase.

This is my first finished Ludum Dare (I think?) Since Ludum Dare 32. I know I had attempted a few of them since then but nothing came out of it. I was starting to think that I just couldn't do it anymore.  That's why i'm proud to have finished something I'm happy with.

Balance Me was create with Unity, Gimp, Audacity, and Visual Studio.

Fun factoid, almost everything in this game except the lava and text is a 3d mesh. I'm not an artist, and i'll be damned if I have to open a photo editor more than is necessary when I have all the 3d mesh primitives I need in unity :P

The high score seems to be broken in the build of the game, but I am to tired to fix it :(

Source - https://drive.google.com/file/d/1Hy5Nw_Q7rQU03ALPig27RxAXfmKOHDbS/view?usp=shari...

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